Our aim is to grow rapidly in the hyper-casual area and run marketing campaigns for this game genre. The flexible structure of development teams enables the Group to dynamically allocate its resources to the projects where it sees the greatest revenue potential.
Our strategy relies on three pillars of diversified revenue. The BoomBit Group’s core activity is internal development and release of games as well as BoomHits publishing activity as part of which we cooperate with external mobile game development studios. BoomHits is still a startup, yet one boasting its first publishing successes, such as Shoe Race and Kiss in Public, and an appreciated partner for aspiring mobile game developers. The intensive work at the stage of selection and tests carried out by BoomHits allows us to find outstanding development studios with which we conclude Joint Venture agreements and earn together as part of the third pillar of our business.