BoomBit Group revenue for April 2024
- Revenue from sales: $4.4M including:
$4.3M from mobile games and $0.1M from blockchain segments - Revenue less UA & platform fees: $1.7M including:
$1.6M without revenue from blockchain projects - 18.7M downloads
- TOP THREE games: Hunt Royale, Darts Club, Falling Art Ragdoll Simulator
[$M] | March | April | % change m/m |
---|---|---|---|
Revenue from sales, including: | 5.06 | 4.41 | -12.8% |
mobile games | 4.96 | 4.34 | -12.6% |
blockchain projects | 0.10 | 0.07 | -23.8% |
Platform fees | 0.38 | 0.30 | -21.4% |
User Acquisition | 2.91 | 2.46 | -15.6% |
Revenue less UA & platform fees | 1.76 | 1.65 | -6.2% |
without revenue from blockchain projects | 1.66 | 1.58 | -5.1% |
The BoomBit Group had $4.416M (-12.8%) revenue from sales in April, including $4.34M from mobile games and $0.07M from blockchain projects. User Acquisition expenses decreased to $2.46M (-15.6%), and platform fees to $0.30M (-21.4%). In April, the Group had 18.7 million downloads and $1.65M (-6.2%) of revenue, less UA and platform fees. Excluding revenue from blockchain projects, the result amounted to $1.58M (-5.1%).
In April, we limited our spending on User Acquisition in the Hyper-Casual segment, which, despite lower revenues, allowed us to achieve a slightly lower result compared to the previous month. We are gearing up for increased expenditures related to new titles that we announced in this year's pipeline. Bowling Club, which debuted at the end of March, was the sixth highest-earning title in April, and the marketing campaigns for this game are looking healthy. We expect the game to continue to grow gradually. Another upcoming event is Dark Forest, the largest update in the history of Hunt Royale, for which we are still keeping the release date at the end of May. Moreover, as we previously informed, we have scheduled the release of Dawn of Ages for May 9th. The game has generated significant interest; following pre-registration, we had over 100,000 players, and their conversion has exceeded our expectations, requiring us to now increase our server capacity. From the game's side, we recently added a Battle Pass, which significantly improved the already impressive monetization KPIs. Therefore, we have very high expectations for this game, and we are convinced that it will be one of the most important titles in this year's portfolio.
CEO of BoomBitIn April 2024, the best top-earning games were Hunt Royale ($0.648M), Darts Club ($0.525M) and Falling Art Ragdoll Simulator ($0.357M).
April 2024 – TOP Five
- Hunt Royale $0.648M
- Darts Club $0.525M
- Falling Art Ragdoll Simulator $0.357M
- Scoring Champion $0.224M
- Car Driving School Simulator $0.221M