BoomBit Group revenue for December 2024
- Revenue from sales: $4.52M including:
$4.30M from mobile games (-3.5% m/m) - Revenue less UA & platform fees (without blockchain projects):
$1.56M (-15.8% m/m) - 15.3M downloads
- TOP THREE games: Darts Club, Hunt Royale, Downhill Race League
[$M] | November | December | % change m/m |
---|---|---|---|
Revenue from sales, including: | 4.49 | 4.52 | +0.7% |
mobile games | 4.46 | 4.30 | -3.5% |
blockchain projects | 0.03 | 0.22 | 658.3% |
Platform fees | 0.45 | 0.45 | +0.3% |
User Acquisition | 2.16 | 2.29 | +6.3% |
Revenue less UA & platform fees | 1.88 | 1.78 | -5.5% |
without revenue from blockchain projects | 1.86 | 1.56 | -15.8% |
BoomBit Group’ revenue from sales in December amounted to $4.52M (+0.7% m/m), including $4.30M from mobile games and $0.22M from blockchain projects. User Acquisition expenses increased to $2.29M (+6.3% m/m), while platform fees remained at $0.45M (+0.3% m/m). The Group had 15.3 million downloads and $1.78M (-5.5% m/m) of revenue, less UA and platform fees. Excluding revenue from blockchain projects, the result amounted to $1.56M (-15.8% m/m).
In Hyper Casual games, as expected, the beginning of December was a challenging period due to increased user acquisition costs. However, after the holidays, we are already seeing a shift in this trend - prices have returned to normal, and our spending levels are back to those previously observed in this segment. The rise in UA costs across our entire portfolio was most significantly influenced by Mid-Core games, particularly Darts Club, which has experienced a seasonal surge in interest. This increase is naturally tied to the World Darts Championship, held annually between December and January. This event, combined with increased marketing efforts, resulted in a sharp rise in the game's visibility in app stores and, consequently, an exceptionally high DAU (daily active users) count. On the day of the championship final, DAU exceeded 300,000 players in a single day, setting a new record for this title. The notable surge in blockchain-related project revenues was associated with BoomLand, driven by NFT sales during the November-December period.
CEO of BoomBitIn December 2024, the best top-earning games were Darts Club ($0.958M), Hunt Royale ($0.733M) and Downhill Race League ($0.290M).
December 2024 – TOP 5 by revenue
- Darts Club $0.958M
- Hunt Royale $0.733M
- Downhill Race League $0.290M
- Clash of Destiny $0.172M
- Dawn of Ages $0.162M
Throughout 2024, the BoomBit Group recorded 52.3M in game revenues and 221.6M downloads. The highest revenue-generating games were Hunt Royale ($10.5), Darts Club ($8.0M), and Falling Art Ragdoll Simulator ($2.4M).
2024 – TOP 10 by revenue
- Hunt Royale $10,465M
- Darts Club $8,044M
- Falling Art Ragdoll Simulator $2.387M
- Dawn of Ages $2.340M
- Car Driving School Simulator $2.258M
- Idle Farm $2.062M
- Crazy Plane Landing $1.929M
- Downhill Race League $1.529M
- Scoring Champion $1.259M
- Kiss in Public $1.083M