BoomBit Group revenue for February 2024
- Revenue from sales: $4.67M including: $4.55M from mobile games and $0.12M from blockchain segments
- Revenue less UA & platform fees: $1.93M including: $1.81M without revenue from blockchain projects
- 16M downloads
- TOP THREE games: Hunt Royale, Darts Club, Falling Art Ragdoll Simulator
[$M] | January | February | % change m/m |
---|---|---|---|
Revenue from sales, including: | 5.64 | 4.67 | -17.2% |
mobile games | 5.14 | 4.55 | -11.5% |
blockchain projects | 0.50 | 0.12 | -76.1% |
Platform fees | 0.32 | 0.32 | +0.3% |
User Acquisition | 3.14 | 2.42 | -22.9% |
Revenue less UA & platform fees | 2.18 | 1.93 | -11.5% |
without revenue from blockchain projects | 1.68 | 1.81 | +7.7% |
The BoomBit Group had $4.67M (-17.2%) revenue from sales in February, including $4.55M from mobile games and $0.12M from blockchain projects. User Acquisition expenses decreased to $2.42M (-22.9%), and platform fees remain at $0.32M (+0.3%). In February, the Group had 16 million downloads and $1.93M (-11.5%) of revenue, less UA and platform fees. Excluding revenue from blockchain projects, the result amounted to $1.81M (+7.7%).
In February, the profitability of our mobile segment was higher than in January, despite the month being two days shorter. The significant decline in the blockchain segment resulted from the absence of substantial one-time revenues. Although we wanted to highlight that last month, BoomLand signed a very favorable deal with the Immutable protocol operator, offering rapid transaction processing and very low processing costs. As part of this agreement, BoomLand will receive a monthly fee, dependent on the achievement of milestones, which has already been reflected in the February results. As for the games themselves, both Hunt Royale and Darts Club improved their results, primarily due to a reduction in the scale of UA (User Acquisition) expenses. Moreover, we see an improvement in the Hyper-Casual segment, where our older, still popular titles have improved their outcomes. We are now preparing for the launch of Bowling Club, scheduled for the beginning of April. The game has promising parameters, similar to Darts Club, so we are counting on its good results in the following months.
CEO of BoomBitIn February 2024, the best top-earning games were Hunt Royale ($0.8M), Darts Club ($0.7M) and Falling Art Ragdoll Simulator ($0.3M).
February 2024 – TOP Five
- Darts Club $0.831M
- Hunt Royale $0.684M
- Falling Art Ragdolll Simulator $0.285M
- Crazy Plane Landing $0.213M
- Car Driving School Simulator $0.203M