In January, looking at the mobile gaming segment alone, we recorded similar revenues and User Acquisition expenses as in the previous month. However, we show a significant increase in the blockchain projects segment, resulting from nearly $0.5M received by PlayEmber for achieving another milestone under the grant agreement with Near Foundation. In the mobile gaming segment, it's worth noting that a significant change occurred on our list of highest-earning games, where Darts Club advanced to the first place thanks to the best result in its history. In January, the game not only achieved record revenues but also record expenditures on UA and a record number of daily users, peaking at nearly 300,000 players. In addition to an intense promotional campaign, the exceptionally spectacular world championships contributed to this result, boosting the popularity of this sport. Increased marketing expenses also translated into very good results for Falling Art Ragdoll Simulator, which has been earning significantly better in the last two months. Moreover, we are intensively working on improving monetization and new content for Hunt Royale. Still, within this semester, our players should expect two entirely new gameplay modes. We are constantly working on expanding our portfolio with new interesting titles. In January, we signed a publishing agreement for the RPG game – Hero Legacy. In addition to the opportunity to publish this title, we have been reinforced by an experienced product team, which will continue its development under BoomBit. Furthermore, as part of the agreement, we have obtained co-ownership of the intellectual property. The game is at a very advanced stage of production, and we plan to release it later this year.
CEO of Boombit