Hyper-Casual games, the development of which the BoomBit Group focuses on, generated 25% higher revenue when compared to August and constitutes the most important part of total revenues. The most popular HC games which had the largest share in the revenues generated in September were Construction Ramp Jumping and Kiss in Public, both released in August. At the same time, a 21% increase in marketing expenses was caused by the intensification of promotional activities concerning mainly these titles. Other games that had significant impact on September’s results were Slingshot Stunt Driver and Hyper Cards (from ADC Games). The aforementioned increase in UA costs was also influenced by the Mid-Core game Hunt Royale.