BoomBit documents
BoomBit documents



BoomBit continues developing GaaS games and sums up H1 2019

BoomBit, an international developer and publisher of games for mobile platforms, summarizes the first half of 2019. The Group focused on refining and optimizing games that it has released in recent months and are in the soft launch and production phase. Games released by BoomBit in the GaaS formula (Game as a Service) achieve increasingly better results. In the first half of the year, the Group generated PLN 22.2 million of revenue, of which PLN 14.0 million in the second quarter alone, which means an increase of 71% compared to the first quarter.

BoomBit releases Mighty Heroes worldwide

BoomBit Group has released Mighty Heroes to Apple and Google stores around the world. A collectible card game created in the GaaS model, Mighty Heroes breaks ranks with other games of the genre by focusing its action on the players, who assume the roles of powerful heroes fighting each other with unbelievable spells and fantastic henchmen. BoomBit Group, a Polish developer and publisher of games for mobile platforms, began promotion (aka “featuring”) of the game on the App Store yesterday.


BoomBit prepares for Q3 releases and accelerates user acquisition

BoomBit, international mobile game developer and publisher, anticipates strong results for their upcoming GaaS-formula games. The games are scheduled for release in the third quarter of this year. Combined with increased expenditure on user acquisition, the new releases are expected to bring continuously increasing revenues in the following months. The BoomBit team also continues to work on optimizing games slated for release by the end of the year.